Totem Legacy Jam #1
Between June 24-30 we held the first Totem Legacy Jam, an online game jam that took place on the Totem Discord, where 13 people in five teams created five different interconnected games based on the theme “Circular History”.
Jam Concept
Unlike other game jams, the teams were involved with each other’s game production as they had to connect them through Legacy Events - memory elements unique to the Totem Platform that allow players to carry the consequences of their actions from game to game.
Jam Theme
The theme for the game jam was "Circular History".
- Every team chose one period in history.
- Each game affects the game following it in a circle.
- Some games interpret other games as well. Games from later periods can still affect games from earlier periods!
- All games are referencing a player avatar that was created specifically for the game jam.
- Teams were using an open-source Unity plugin that handles all the behind-the-scenes and features a simple-to-use API
The Games
Protorun - Run furthest and collect meat to unlock special environmental effects in Antiquity
Antiquity - Choose your way to beat the minotaur to unlock different game modes in The Renaissance
The Renaissance - Be fast and accurate to become more efficient in Industry, Baby! and unlock the Camouflage ability in Protorun
Industry, Baby! - Please the manager to gain extra energy in Tempus! Punch Your Way Out! and unlock the Stomp ability in Protorun
Tempus! Punch Your Way Out! - Beat the game to unlock the Jetpack ability in Protorun
The Games
Please the manager to gain extra energy in Tempus! Punch Your Way Out! and unlock the Stomp ability in Protorun.
Be fast and accurate to become more efficient in Industry, Baby! and unlock the Camouflage ability in Protorun.